Current Animation Trends in my Game Trailer:
When creating the game trailer I ensured
that the trailer used some of the techniques that have been used in other recently
successful trailers.
One of the trailers I looked at
was the first Skyrim trailer that was released. This Trailer didn’t contain any
gameplay, and instead used a dramatic soundtrack to build suspense. This is why
I ensured that my trailer contained a highly intense soundtrack that would keep
the viewer’s attention and build a certain level of suspense for the audience.
Another Trailer I watched was the
Monster Hunter tri ultimate trailer from 2012. In this trailer I saw a large
amount of action and an emphasis on showing some of the more interesting
aspects of the game, for this reason I ensured that my game trailer included a suitable
amount of gameplay footage to show off some of the more interesting features about
my game.
I also decide that instead of
having just gameplay, I would show some of the features of my game via the
method of digital graphics and animation. This is the reasoning behind,
including a fireball animation flying across the screen, and a barrage of arrow
plummeting into the ground.
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